RugZombie Docs
  • Introduction to RugZombie ($ZMBE)
  • Basic Information
    • ⚠️Get Started: Disclaimer
    • 🏁Quick Start Guide & Ecosystem Overview
      • Helpful Links
    • 🎮NEW | Zom: A Trading Card Game
      • Game Introduction
      • Setting up the Game & Game Board
      • Cards
        • Additional Card Information
        • Deck Building 101
    • Gameplay
      • Basic Gameplay
      • Ally System
    • ⚙️NEW | Beta RugTools!!!
    • Main Features
      • NFTs
      • Graves
        • Grave Timer Periods
      • Tombs (NFTombs)
      • Spawning Pools
        • Spawning Pool Technical Details
      • Catacombs
      • Referral Program
      • The Problem & Solution
    • 🛣️$ZMBE Roadmap
      • Fair Launch Information
    • 🏪NFT Marketplace + GameFi Services
      • Oblivion NFT Marketplace
      • Dead Games Studio
        • Quest as a Service (QaaS)
        • Patient Ø (zero)
  • Tokenomics
    • Basic Token Information
      • Initial Token Supply
      • Deposit Fees
      • Burning Mechanisms and Inflation Control
      • Early Withdraw Fees
      • Whale Games
  • Platform Changes (Late 2022 - 2023)
    • 🥳The New RugZombie
    • 🪙New Rewards Model
    • 🏘️The Zombie Alliance
    • 🏭The Zombie DAO
    • 🛸THE HUB
  • Security and Team Information
    • 🔐Basic Security Information
      • Audits
      • Emergency Withdraw
      • API information
      • TRUST US CAMPAIGN (complete)
      • Join Our Team
  • Other Links
    • Socials
      • OFFICIAL LINKTREE
    • Contracts
      • NFT Contract Addresses
    • FAQ
  • Feedback, Suggestions and Bug Bounty
    • Marketing Information
    • Lite Paper
  • Fine Print Stuff
    • Privacy Notice
    • Terms of Use
  • Partnerships and Business Development
    • Brand Assets & Links
      • Zombie Ops
    • Logos
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  • Ally Drafting Row
  • Claiming an Ally

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  1. Basic Information
  2. Gameplay

Ally System

Ally Drafting Row

The Ally Drafting Row consists of 5 Ally Cards. Each player chooses 1 (non leader) card for to be placed into the all row. The other 3 ally cards will be randomly generated from the RugZombie collection.

Turn the first 3 allies over before battle 1. These allies are available during the first battle.

During the second battle, turn over the 4th ally card pile to reveal the ally noble. If there is a 3rd battle, turn over the final ally card.

Claiming an Ally

Whenever a card is played into the battlefield, add ally points according to its mint number (equivalent) to your alliance pool. This pool can be drawn upon on your turn to claim an ally.

Claiming an Ally can be done on a player’s turn in addition to playing card abilities or playing cards.

The number of ally points needed to attempt any alliance is X.

When attempting an alliance, you will spend the required ally points, and be able to claim an ally to place into your hand.

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Last updated 2 years ago

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